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Marcus TheMartin
Deadly Addiction Un-Natural Selection
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Posted - 2008.03.19 03:09:00 -
[1]
Speed fits exist because every one else is expecting to fight orbit+web+scram Tank VS DPS.
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Marcus TheMartin
Deadly Addiction Un-Natural Selection
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Posted - 2008.03.19 05:12:00 -
[2]
Speed fits exist because Webbed VS many = Dead
Webs are the problem as they are one size fits all modules
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Marcus TheMartin
Deadly Addiction Un-Natural Selection
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Posted - 2008.03.19 05:45:00 -
[3]
Edited by: Marcus TheMartin on 19/03/2008 05:44:57
Originally by: Quesa I've always had a problem with Heavy Assault Cruisers hitting the speeds that they can. I was persued by a Vaga the other day that was doing close to 15k. I DO understand that he's probably got high end snakes, overheating and most likely some officer stuff...but where is the "Heavy" in that assault cruiser?
As the above poster mentioned, Web's are the problem, however I believe they should be buffed and come in different sizes. Or, instead of different sizes, have optimal ranges with falloffs like turrets.
Say you have a "Large" webber that can only fit on BS+, it has an optimal of 20-30k, and a falloff of about 20k, anything past the optimal it starts losing it's effectiveness. So maybe at the end of it's falloff it will only be 50% effective in slowing down it's target. The purpose is not to give EVERY ship a 1v1 ability against nano's, but a group of ships using their webs at the edge of falloff would be able to slow down a nano ship enough to hit it.
Right now the best anti-nano ships are from 1 race, yet so many of the races have extremely viable nano ships.
Also, the creation of some very fast light webber/CapNuker drones, or boosting the speed of light tech2 drones will also help with this.
In the end, I feel there has been an injection of far to much obtainable speed, speeds that should only be reached by interceptors.
giving ratting battleships anti speed fit modules is not the answer you can fit drone mods to speed up your warrior 2's. Giving battleships a 20-30km web is not what I meant by one sized fits all modules being too powerful. Webs allow you to dictate range with a 20-30km webber battleships are on the top of non capital warfare once again.
Giving webs that are specialized and have reduced effectiveness on other ship sizes (capsule,shuttle,frig,destroyer,cruiser,battle cruiser, battleship, capital) will end the need for speed
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Marcus TheMartin
Deadly Addiction Un-Natural Selection
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Posted - 2008.03.19 06:07:00 -
[4]
Originally by: Reem Fairchild 4 km/s should be only for interceptors? That's a pretty pathetic interceptor that can only do 4 km/s.
Taranis is king
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Marcus TheMartin
Deadly Addiction Un-Natural Selection
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Posted - 2008.03.19 06:16:00 -
[5]
Originally by: Quesa
Originally by: Marcus TheMartin Edited by: Marcus TheMartin on 19/03/2008 05:44:57
Originally by: Quesa I've always had ...<snip>... should only be reached by interceptors.
giving ratting battleships anti speed fit modules is not the answer you can fit drone mods to speed up your warrior 2's. Giving battleships a 20-30km web is not what I meant by one sized fits all modules being too powerful. Webs allow you to dictate range with a 20-30km webber battleships are on the top of non capital warfare once again.
Giving webs that are specialized and have reduced effectiveness on other ship sizes (capsule,shuttle,frig,destroyer,cruiser,battle cruiser, battleship, capital) will end the need for speed
Not sure what you mean by the "need for speed", which is a CCP initiative to speed up the server performance.
I was brainstorming ideas where more powerful webs could be utilized by larger ships to extend the range in conjunction with a new functionality to further extend ranges with decreased performance. If anything is once size fits all it's the theory of nano'ing...at least beyond the one size fits all argument about webers.
Need for speed is the need to have speed fits when raiding in 0.0 (not fleet) due to this
Intel channel X:
Bhlaaaarg 19:35> HOSTILES SPOTED IN W39 X UP! guuuh 19:36> X drake Meh 19:36> X Raven Bleh 19:37> X Megathron
Blob mentality brought on the need for speed fits
Making longer range webs for long range ships is ridiculous until web mechanics get changed i.e Webbed = Dead
Not to mention the prevalence of missile ships in the game when it comes to NPC'ng and the caldari majority of the player populace missiles can only be dodged by mwd's as tracking disruptor's can't stop them where turret ships can.
The lack of missile counters besides MWD's and a wingman in a falcon is also a leading cause to the need for speed fits when raiding in 0.0
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Marcus TheMartin
Deadly Addiction Un-Natural Selection
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Posted - 2008.03.19 14:55:00 -
[6]
Originally by: Pure Revenge
Give the heavy dictor a webifier script for its Warp Disruption field gen. And actually make it a bubble, at least 30km
Won't help so much in low sec, but would be great in 0.0 were nano gangs are rampant.
and suddenly all gate camps become push buttan receive killmail
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Marcus TheMartin
Deadly Addiction Un-Natural Selection
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Posted - 2008.03.19 15:18:00 -
[7]
Originally by: Pure Revenge
Originally by: Marcus TheMartin
Originally by: Pure Revenge
Give the heavy dictor a webifier script for its Warp Disruption field gen. And actually make it a bubble, at least 30km
Won't help so much in low sec, but would be great in 0.0 were nano gangs are rampant.
and suddenly all gate camps become push buttan receive killmail
Ok well lets say it can not be activated in or within 5km of a warp disruption field?
Until webs stop being one size slows all modules an AOE web is just out of the question
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Marcus TheMartin
Deadly Addiction Un-Natural Selection
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Posted - 2008.03.20 01:13:00 -
[8]
Originally by: Aquidus Nefron
BTW, Marcus TheMartin, STFU up webbs being the end all over powered weapon. You ever used one? yea, 10km range buddy. How do u think you will get a slow BS withen 10 km of any nano ship??? the only way to web them, is if they happen to bump you, are you have a small fleet of huggins/rapiers.
Webs are over powered which is why there are ships fitted to stay out of web range. Incase you didn't know
Being webbed and not in generic hay guys x up fleet (ratting battleships) This applies to all sizes of ships that are webbable 1.you are unable to warp because you are warp scrambled 2.missiles hit you all the time 3.turrets may not be able to hit you if you have tracking disruptors fitted 4.if the target has too big of a tank you can hold them there long enough for your blob to arrive 5.medium and heavy drones can hit you
if you aren't webbed and can accelerate at a rate faster than that of your target you can escape.
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Marcus TheMartin
Tuxedo.
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Posted - 2008.04.05 20:30:00 -
[9]
The OP's title is a filthy lie as I portrays that all 45 pages are people saying /signed
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Marcus TheMartin
Tuxedo.
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Posted - 2008.04.05 21:44:00 -
[10]
Originally by: Splash Whale omg, 45 pages of whining. CCP, please fix forum posting.
I am all for this
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